The pycrawl project (part of ThePythonGameBook project) is on hold for now, as i will not find much time for it for the rest of this month. Things may hopefully change next month.
The reason i have no time is rather pleasant: i was hired to help coding a commercial game
Meanwhile, pycrawl actiondemo is playable: the player can change between dungeon levels and try to do various actions with the items in thd dungeon. Many features are however not coded, such as moving monsters, a resonable disarm mechanism for traps, some actions for items etc.